Grim Dawn cover art

Grim Dawn

Crate Entertainment·Crate Entertainment·2016
Excellent
21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9, stretched
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe

Overview

Grim Dawn is one of the better-behaved ARPGs on a 32:9 panel: camera and gameplay use genuine Hor+ scaling, so 5120x1440 shows meaningfully more of the map with no black bars. The only rough edges are cosmetic — the main menu logo visibly stretches and the intro cinematic/loading art are cropped since they're pre-rendered at 16:9 — both fixable with small, active Nexus Mods files rather than anything required to play.

Compatibility details

21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9, stretched
FOVCorrect
Black BarsNone
StretchingUI only

Fixes

No fix required.

Grim Dawn supports 32:9 correctly out of the box across every mode.

Community reports

3440×1440
Working
Runs perfectly out of the box; only the main menu logo looks stretched.
v1.2.xRTX 3080Native130 confirmations
Sep 30, 2025
5120×1440
Working
Full Hor+ view natively; installed the Nexus intro-video fix since the default one gets cropped hard on 32:9.
v1.2.xRTX 4090Native47 confirmations
Dec 4, 2025

Patch history & verification

v1.2.xSep 18, 2026
Verified via Steam Community and WSGF — native Hor+ gameplay confirmed at 21:9/32:9; menu logo stretch and cropped FMV/intro remain cosmetic issues addressed by Nexus mods.