21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9, stretched
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
Grim Dawn is one of the better-behaved ARPGs on a 32:9 panel: camera and gameplay use genuine Hor+ scaling, so 5120x1440 shows meaningfully more of the map with no black bars. The only rough edges are cosmetic — the main menu logo visibly stretches and the intro cinematic/loading art are cropped since they're pre-rendered at 16:9 — both fixable with small, active Nexus Mods files rather than anything required to play.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9, stretched
FOVCorrect
Black BarsNone
StretchingUI only
Fixes
No fix required.
Grim Dawn supports 32:9 correctly out of the box across every mode.
Community reports
3440×1440
Working
Runs perfectly out of the box; only the main menu logo looks stretched.
Sep 30, 2025
5120×1440
Working
Full Hor+ view natively; installed the Nexus intro-video fix since the default one gets cropped hard on 32:9.
Dec 4, 2025
Patch history & verification
v1.2.xSep 18, 2026
Verified via Steam Community and WSGF — native Hor+ gameplay confirmed at 21:9/32:9; menu logo stretch and cropped FMV/intro remain cosmetic issues addressed by Nexus mods.
