Metro Exodus cover art

Metro Exodus

4A Games·Deep Silver·2019
Good
21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe

Overview

4A Games built Metro Exodus with native ultra-widescreen support: PCGamingWiki lists native (not just hackable) support for ultra-widescreen and multi-monitor spans, so 5120x1440 gets proper Hor+ gameplay without letterboxing. On some builds/patches the HUD isn't perfectly centered and map objective text can be hard to read at very wide spans. FOV is vertical-based and tunable via config file up to 90° if the default 60° feels tight.

Compatibility details

21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed

Fixes

No fix required.

Metro Exodus supports 32:9 correctly out of the box across every mode.

Community reports

5120×1440
Working
Gorgeous at 32:9, HUD was centered fine for me.
current buildRTX 4070 TiNative87 confirmations
May 30, 2026
3440×1440
Working
Native support just works, one of the better ultrawide implementations out there.
current buildRTX 3080Native142 confirmations
Mar 22, 2026

Patch history & verification

current buildSep 18, 2026
Verified via PCGamingWiki — confirmed native ultra-widescreen and multi-monitor support, with a version-dependent HUD-centering caveat.