21:9
Native
32:9
Fix Required
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Unknown
Overview
Split Fiction's split-screen co-op gameplay renders correctly across the full 32:9 canvas, but cutscenes default to pillarboxed 16:9 out of the box. Players have documented specific hex-edit values for the game executable to force ultrawide framing during cinematics, since there's no official in-game option to do so. Workable but manual — not something a non-technical player will want to do without following a guide closely.
Compatibility details
21:9 SupportNative
32:9 SupportFix Required
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
Split Fiction cutscene hex-edit fix
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Community reports
3440×1440
Working
Gameplay fills the screen fine, only cutscenes are boxed.
Mar 18, 2026
5120×1440
Working with fix
Hex-edit values from community guide needed to unbox cutscenes.
Mar 22, 2026
Patch history & verification
launch buildSep 18, 2026
Verified via KosGuides and Steam Community — cutscene pillarboxing confirmed, hex-edit workaround documented
