21:9
Native
32:9
Partial
Gameplay Scaling
Vert-
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Over-zoomed
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Unknown
Overview
Space Marine 2 added official ultrawide support via a post-launch update, and on 21:9 it's genuinely solid. On 32:9 the image scales vert-minus and looks visibly zoomed in/cropped, especially jarring in cutscenes, and setting DLSS to 'Dynamic' introduces an additional horizontal-stretch bug. This game is NOT in the official Flawless Widescreen repo — the closest real fix is a Nexus Mods FOV correction that works via a fiddly windowed-mode/AutoHotkey workaround. Many 32:9 users still prefer forcing 3440x1440 with pillarboxing over the native 5120x1440 zoom.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingVert-
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVOver-zoomed
Black BarsNone
StretchingNone observed
Fixes
Recommended fix
(Super) Ultra Wide FoV Fix 32 to 9 5120x1440 and 21 to 9 3440x1440
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Community reports
3440×1440
Working
21:9 looks correct after the official ultrawide patch, no complaints.
Jul 2, 2026
5120×1440
Not working
Native 32:9 is visibly cropped/zoomed, especially bad in cutscenes; many switch DLSS off Dynamic or drop to 21:9 instead.
Aug 15, 2026
Patch history & verification
Update 3Sep 18, 2026
Verified via Steam Community — official ultrawide added, but 32:9 confirmed to render vert-minus/cropped with cutscene distortion. FWS repo XML fetched directly and checked — no Space Marine 2 module exists, only the 2011 original (author HaYDeN).
