21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
PCGamingWiki lists Baldur's Gate 3's ultra-widescreen support as clean Hor+ scaling with no caveats noted — unusual for a UI-heavy CRPG, where menus and dialogue framing are often the weak point even when gameplay itself scales correctly.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
Baldur's Gate 3 supports 32:9 correctly out of the box across every mode.
Community reports
5120×1440
Working
Great support, camera framing is smart.
Jun 12, 2026
3440×1440
Working
No complaints at all.
May 30, 2026
Patch history & verification
Patch 8Sep 17, 2026
Verified against PCGamingWiki — Hor+ scaling confirmed, no open ultrawide issues noted
Patch 7Nov 2, 2025
Fixed dialogue camera cropping on 32:9
