21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
Ultrawide
Menus
16:9
FOV
Over-zoomed
Black Bars
Menus and cutscenes
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Safe
Overview
Cities: Skylines II runs at 5120x1440 and other 32:9 resolutions without crashing, but players consistently report the camera FOV feels off at extreme aspect ratios, producing a visibly warped or over-zoomed perspective rather than a clean Hor+ expansion. 21:9 fares somewhat better but still isn't fully polished. No dedicated third-party fix or Flawless Widescreen module exists.
Compatibility details
21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene SupportUltrawide
Menu Support16:9
FOVOver-zoomed
Black BarsMenus and cutscenes
StretchingNone observed
Fixes
No known fix yet.
No dedicated fix or Flawless Widescreen module exists for the camera FOV distortion at 32:9 — it's a known, unresolved engine limitation rather than something a config edit or mod can correct.
Community reports
3440×1440
Working
Runs fine, UI sits at edges, minor camera feel differences from 16:9.
Jul 20, 2026
5120×1440
Working
Boots and plays but camera/FOV looks distorted compared to 16:9; no fix available.
May 11, 2026
Patch history & verification
1.5.x (First Frost era)Sep 18, 2026
Verified via Steam Community reports - game runs at ultrawide/super-ultrawide resolutions but camera FOV distortion at 32:9 persists.
