Stellaris cover art

Stellaris

Paradox Development Studio·Paradox Interactive·2016
Partial
21:9
Partial
32:9
Fix Required
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Mod available
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Menus and cutscenes
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe

Overview

Stellaris renders the galaxy map correctly Hor+ at 21:9, but on a 32:9 panel the built-in UI doesn't stretch far enough — event windows, the outliner, and situation logs stay clustered near the center-left, leaving dead space on the sides. The old dedicated Super-Ultra-Wide workshop mod is abandoned and now crashes the game. UI Overhaul Dynamic is actively maintained and gives modest wide-screen adaptations, but doesn't fully solve 32:9 layout.

Compatibility details

21:9 SupportPartial
32:9 SupportFix Required
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDMod available
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsMenus and cutscenes
StretchingNone observed

Fixes

Recommended fix
UI Overhaul Dynamic
Mod
Version latest (actively maintained)Compatible with current Stellaris versionSource: Steam Workshop

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Community reports

3440×1440
Working
Galaxy view expands fine, but event popups and side panels leave a lot of unused space.
currentRTX 3080Native33 confirmations
Jun 30, 2026
5120×1440
Working with fix
UI Overhaul Dynamic helps somewhat but panels are still bunched toward the center.
currentRTX 4080Modded7 confirmations
Apr 18, 2026

Patch history & verification

Current live branchSep 18, 2026
Verified via Paradox forums and Steam Workshop pages — 21:9 gameplay view scales correctly, native 32:9 UI support remains an open community request.