21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
Ragnarök launched with native 21:9 and 32:9 support baked in, including the no-cuts camera carrying seamlessly from gameplay into cutscenes at full 32:9 width. Santa Monica's own patch notes show active 32:9-specific bug fixes post-launch (a broken cinematic in Patch 3, blocky fog at 21:9/32:9 in Patch 7). The one recurring gripe is no FOV slider, so 5120x1440 players are reliant on third-party FOV mods for that — separate from aspect-ratio support, which just works.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
God of War Ragnarök supports 32:9 correctly out of the box across every mode.
Community reports
5120×1440
Working
Full 32:9 in gameplay and cutscenes alike, no bars, no fix needed.
Jul 8, 2026
3440×1440
Working
Perfect out of the box; only wish is an official FOV slider.
May 29, 2026
Patch history & verification
Patch 3Sep 18, 2026
Verified via Santa Monica Studio support article — fixed a broken animation in the Open Your Heart cinematic specific to 32:9
Patch 7Sep 18, 2026
Verified via Santa Monica Studio support article — fixed blocky volumetric fog when playing at 21:9 or 32:9
