No Man's Sky cover art

No Man's Sky

Hello Games·Hello Games·2016
Partial
21:9
Partial
32:9
Fix Required
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Mod available
Cutscenes
16:9 pillarboxed
Menus
16:9, stretched
FOV
Narrow
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Unknown

Overview

No Man's Sky runs at 32:9 resolutions and the 3D view scales reasonably, but the HUD and menus were built around 16:9 and visibly stretch across the extra width. The FOV slider caps at 100, which reads narrow on a 5120x1440 panel until you use a community FOV unlock tool or the Kalopsia ultrawide mod. Playable at 32:9 but community consensus is that it needs a mod to feel right.

Compatibility details

21:9 SupportPartial
32:9 SupportFix Required
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDMod available
Cutscene Support16:9 pillarboxed
Menu Support16:9, stretched
FOVNarrow
Black BarsNone
StretchingUI only

Fixes

Recommended fix
Kalopsia's Ultrawide Man's Sky
Mod
Version currentCompatible with current live buildSource: Nexus Mods

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Already have one of these? It works too
No Man's Sky FOV 100+ ToolUnlocks FOV past the in-game 100 cap; combine with the ultrawide UI mod if the default view still feels too zoomed-in on 32:9.
Learn more

Community reports

3440×1440
Working
Resolution and view work fine, HUD looks stretched but is usable.
current live buildRTX 3080Native27 confirmations
Jun 14, 2026
5120×1440
Working with fix
Needed Kalopsia's ultrawide mod plus the FOV 100+ tool to make the HUD and zoomed-in default view tolerable.
current live buildRTX 4070 TiModded12 confirmations
May 19, 2026

Patch history & verification

current live buildSep 18, 2026
Verified via PC Gamer and Steam Community — resolution renders but HUD/menus stretch, FOV capped at 100 without a fix.