21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe
Overview
Gameplay itself is genuinely Hor+ at 32:9 out of the box, per PCGamingWiki — Capcom's RE Engine handles the core game correctly. Cutscenes are the exception: they pillarbox to 16:9 same as Resident Evil 4 (2023), and the same fix applies — REFramework removes the bars.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
REFramework
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Community reports
5120×1440
Working
Runs great, just add REFramework if cutscene pillarboxing bothers you.
Sep 13, 2026
3440×1440
Working
No complaints.
Sep 11, 2026
Patch history & verification
Patch 1.03Sep 18, 2026
Verified against PCGamingWiki — Hor+ gameplay confirmed, cutscenes still pillarbox without REFramework
Patch 1.01Feb 27, 2026
Launch verification
